WorldLearningTree.com

WorldLearningTree - The Best 3D and Web 2.0 Educational Only Web Games

Archive for the 'Games' Category


3D Geography Game Teaches Continents And Oceans

3rd May 2009


Read the rest of this entry »

Posted in Games, Geography | Comments

Mind Tree - Brain Trainer

15th April 2009

Mind Tree

Posted in Games, Logic | Comments

English Alphabet Reading Game Example (Level 1)

15th April 2009


Read the rest of this entry »

Posted in Games, Reading | Comments

American English Alphabet Pronounciation Chalkboard Game

12th April 2009


Read the rest of this entry »

Posted in Games, Reading | Comments

3D Alphabet Car Racing Prototype

9th April 2009


Read the rest of this entry »

Posted in Games, Reading | Comments

3D Chess Game

5th April 2009


Read the rest of this entry »

Posted in Games, Logic | Comments

Flickr Photo Wordsearch Yahoo’s PhotoSoup

3rd April 2009

Here Is A Great Mashup That Uses Images From Flickr In A Word Search.



Read the rest of this entry »

Posted in Games, Reading | Comments

U.S. Geography Game

3rd April 2009

Web 2.0 enables games and applications to use live data and only get specific information that is needed from remote servers on demand. This means that applications load quickly since the initial information required is minimal and with a great design incremental information can be obtained just prior to or when needed. The following geographical game is an excellent example of the latest technology put to work to deliver educational information in an entertaining way using web 2.0 concepts.

Read the rest of this entry »

Posted in Games, Geography | Comments

3D Logic 2

2nd April 2009

3D Logic
Click on the picture to play the game Read the rest of this entry »

Posted in Games, Logic | Comments

3D Logic Games and the Rubik’s Cube

2nd April 2009

3D Logic
Click on the picture to play the game Read the rest of this entry »

Posted in Games, Logic | Comments

3D Alphabet Puzzle (Work in Progress)

19th March 2009

Unity3D 2.5 for Windows released so now I can share my games as works in progress.
I am up to level 5 and welcome any and all feedback.  The download may be large so you
may wait a while for it to load the first time. There are some bugs so reload if it acts strange.

Read the rest of this entry »

Posted in Education, Games, Reading, Research | Comments

3D Keyboard Drumset

19th March 2009

Our first game released and created in one evening on the just released Unity3D for windows. Click on the buttons or press those buttons on the keyboard to play the instrument. Enjoy.

Read the rest of this entry »

Posted in Education, Games, Music | Comments

Alphabet Puzzle Design Database Open For Public Input

19th March 2009

In case anybody is interested. I am sharing my thoughts for each of the 26 levels in the Alphabet Puzzle online.  People can edit the database freely.  I will track changes to avoid inappropriate behavior.  Here it is.

Posted in Education, Games, Research | Comments

Our Old Education Games Graph Prototype VS. Gamebucket

19th March 2009

A while ago we were searching web tools and mashup capabilities. By simply linking a delicious.com account with 6pli.com under the worldlearningtree id with bookmarks to educational websites we created the following prototype here with no coding required.

Recently, we found a great tool by the name of GameBucket by the Institute of Play.  The advantage is they built this tool on their own and populated it with much larger content.

Compare them on your own and let us know what you think about them.

Posted in 3D Visualization, Company, Education, Games, Research | Comments

Augmented Reality with Total Immersion

8th December 2008

Posted in 3D Visualization, Education, Games, Research | Comments

The “Schoogle” Initiative

8th October 2008

Recently we submitted our suggestions on how to revolutionalize online education to Google’s “Project10ToThe100” contest.  For a Strategy class we framed the idea into a one page description which we include here.

“Schoogle”

Summary: 

“Schoogle” is a free entertaining online education website which can track a user’s progress and the community can add educational content.

Strategy:

Use the resources and technical competencies of Google to expand from an information provider to an education provider. “Schoogle the world”

Idea:

Google can use the concept of providing an online education system (“Schoogle”) to bring together many of its products and technologies in support of a common goal. This will solidify the Google brand and expand their market.

  1.  EfficiencyA less expensive way to build an online education system is to spend resources on providing a powerful framework and toolset which allows for users to create and add educational content to it.  This would be similar in concept to a “Wikipedia” of which Google has created “Knol” but advancing the system to support the interactive training modules.  User ratings could be added to help select which content is best to use.
  2. Retention - For added “Stickiness”, tracking the status of a user’s educational history (with testing methods built in) would provide incentive to continue to use “Schoogle”. Users could be rewarded as they progress and see their overall history.  This could be similar to leveling up characters in online role playing games. (Level 6 Math Wizard)  Google tracks vast amounts of user information and has key technologies to scale and distribute processing and storage.
  3. Value - To increase value of the education, social networking should be built into the site (Google has worked on “Lively”, a 3D chat interface).  People can be motivated to provide assistance to others as they play the educational games with each other.
  4. Unlimited - Concepts such as “mashups” should be used to provide simple style game play with a large number of game variations (see PhotoSoup as an example of a dynamic limitless word search game).  Reference Google’s “Searchmash”(Google discontinued this) to see just one example of how they have used mashups to enhance search results.
  5. Seed - Google also has acquired video game companies and can use them to provide a minimal set of valuable base content (the seed).  If they could target K-12 education they can hook a set of customers (children) with the goal of expanding the content prior to when these users need more.  This will help to secure the “Schoogle” and therefore “Google” brand as kids develop.  (The goal would be to create another verb.  Google is to search as Schoogle is to learn.

Additional References (Use these as search terms in Google):

Worldlearningtree, Unity3D, Red Interactive Agency, Kongregate, Colr Pickr, Phun, Dimenxion, Thinkmap,  App Engine, Gears.

Posted in Company, Education, Games, Research | Comments

Unity Engine - 3D Games Instant Loading In Web Browser - Mac Dev Only

8th March 2008

My vision is to support MMO RPG style games that provide educational benefit. They should be able to instantly play on any system with very little loading time and in any browser. Here comes the Unity Engine to solve this problem.

Posted in 3D Visualization, Games, Research | Comments

Physics + Fun = PHUN

8th March 2008

This is a fantastic Physics emulator. Powerful and educational.

PHUN at http://www.phun.at/

Posted in Education, Games | Comments